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Destiny Players Are Currently Locked In A Heated Debate About Orbs - Kotaku
Jan 13, 2022 56 secs
Today, however, Bungie announced that after the launch of The Witch Queen expansion in February, Orb generation will be tied to armor mods instead of weapon upgrades.

Orb generation on weapon multikills will no longer be a function of a weapon’s Masterwork status but will instead be provided by a suite of armor mods, which are unlocked automatically for all players and which plug into the Helmet Armor Mod socket.

“Forcing mods slots/energy use to create orbs with only certain elements is a back step,” wrote Destiny streamer Sean “Gladd” Gallagher.

“Having orbs be tied to armor and NOT the weapon perk budget means that weapon innovation is now possible: more perks on guns, additional intrinsic perks, etc.”.

Just make guns generate orbs by default,” wrote one player on the Destiny subreddit bringing the most Destiny subreddit energy to the debate possible.

Even if Orb generation does need to be tied to equipment perks, there are less vital armor pieces it would make more sense to launder it through, not to mention Ghost Shells whose mods offer almost no creative build potential at the moment

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