Breaking

Jan 24, 2022 1 min, 29 secs
(I'm holding out hope, Ubisoft. Always and forever.) But for my money, the greatest remaining white whale in gaming was first speculated about on Blizzard forums in 2004, right as we were getting our feet wet in the arcadia of Azeroth: "Man, do you think they'll ever port World of Warcraft to consoles?".

Microsoft, of course, owns the Xbox brand, so this could be the moment where World of Warcraft opens up to our console-bound brethren.

In my most fanatical forum-lurking days, a World of Warcraft console port ranked just behind a potential "Worlds of Starcraft" in the wishful thinking strata.

I mean, even this past November a WoW Xbox crossover whisper passed over the ever-churning r/GamingLeaksAndRumors subreddit.

(Though, in 2020, Blizzard squashed those theories entirely.) What I'm trying to say is that there's been a lot of smoke for a long time, and now the pieces are finally, theoretically, in place.

World of Warcraft is one of the most natively PC games of all time.

Reddit user Kenna2 uploaded a YouTube video featuring a fabricated user interface for a potential Xbox incarnation of World of Warcraft.

Another user on the World of Warcraft subreddit made a much more sensible pitch for a port.

So yeah, I pray [it] becomes available on my Series X!" It brings to mind the millions of gamers who've never been able to afford a powerful PC due to long standing economic biases, and therefore haven't had the opportunity to experience an all-time classic in the history of the games industry.

An Xbox transition could certainly give World of Warcraft the shot in the arm it's needed since roughly 2016, after the release of Legion.

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