‘Destiny 2’ Unveils 5% Of A Fix For Blue Drop Overload - Forbes

I have been eagerly awaiting Bungie’s TWAB all week, as it seemed like it was finally time for the plague of blue drops to be addressed in Destiny 2, something I have been on a crusade against for years, given how much they clog up your inventory while serving practically no actual purpose in the game.

Today’s Destiny 2 reveal started with a cautionary tale about how game economies are harder than they look, as are fixes to certain problems.

Blues will continue to drop from enemy kills in all activities and from chests (not sure if that includes end-of-strike chests).

While blue gear helps players increase their Power earlier in the game, we want to look at their place in the overall game.

If you want to re-examine rarity, okay, but no major changes “for the next few seasons” sounds like another year to me, and I would have much preferred an interim fix like an auto-dismantle toggle (again, which existed in Destiny 1) or the inability of blues to land in your postmaster.

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