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RPS Time Capsule: the games worth saving from 2005 - Rock Paper Shotgun

RPS Time Capsule: the games worth saving from 2005 - Rock Paper Shotgun

RPS Time Capsule: the games worth saving from 2005 - Rock Paper Shotgun
Jun 28, 2022 5 mins, 44 secs

I demand they dig a new hole for the monthly RPS Time Capsule of games we'd like to save from a certain year, and usually it isn't a problem.

This time, however, the staff complained a lot about the year choice: it's 2005, baby, and they struggled.

Especially because, since I got to the Time Capsule first, I got to stuff in the most obvious choice.

The Time Capsule, of course, isn't intended to be a list of the best games from the year in question, but rather a round up of the games we think are interesting or note-worthy enough to save for future generations.

Sometimes there is overlap with "the best" and sometimes there isn't.

If a game has been remastered we have to justify which version of the game we pick, and we're also going off the year a game came to PC - so if it came out on 2005 but only on consoles, no dice.

Space in the Time Capsule is limited, and highly skewed by personal preference, which means we've probably left out your favourite?

So why not make a case for your own Time Capsule pick in the comments below.

Alice Bee: I'm fairly sure every time I write about Psychonauts it's to say "Look how good it is!?" in some way.

It regularly appears on best games of all time lists, and has a kind of mythical status reinforced by how commercially unsuccessful it was when it first came out.

Psychonauts wasn't bad at the time, it was just before its time.

Lionhead Studios’ The Movies was the closest I ever got to that fantasy, and it’s probably for the best.

The Movies wasn’t just a typically Monyleuxian business simulator, full of little people wandering around a map as you plonked a variety of buildings down around them.

It’s by no means a perfect game, but there’s just so much mucking about to be had in it that it deserves saving for posterity.

You didn't just hire actors, for example, you got them plastic surgery, or encouraged them towards alcoholism.

Each game played out over decades as you built your movie empire, plopping out shocking classics that would embarrass even Alan Smithee.

We had a small battle for the dubious privilege of picking this game for our Time Capsule entry, no joke.

It's such a shame that it has fallen into being abandonware, like many of Lionhead’s games from that time.

Hayden: A while back, I saved Pandemic’s Star Wars: Battlefront for the 2004 Time Capsule and sang its praises above the sequel.

In fact, I’d go so far as to say that I’ll also probably save new Star Wars: Battlefront 2 if we get around to doing a 2017 Time Capsule at some point?

The original Battlefront makes you feel like part of an army, just one stormtrooper amongst many others.

In space, you can singlehandedly destroy entire capital ships with just a few grenades.

There’s no need for an army or support here, because Battlefront 2 is all about indulging in a Star Wars power fantasy, and it’s the best Battlefront has ever been at making you feel like a true hero?

That does mean Conquest usually devolves into a race for kills so that you get picked as the hero for your team, but sometimes you just want to swing a lightsaber around and slice up some droids, ya know.

Ollie: I joined the world of 4X games just as Civilization IV hit.

I was around 10 years old, and I mostly knew the game because my dad played it a lot.

More than any game I'd played before, Civilization IV felt like a game for grown-ups.

Every time I started a new game, I felt that I was embarking on a voyage.

Perhaps it was my child's mind and my inexperience with the 4X genre that gave me this feeling; but I think it's more likely that with Civ IV, Firaxis had absolutely, positively perfected the atmosphere of venturing out into a new world, and slowly staking your claim on the land around you.

It's probably the heady combination of Leonard Nimoy's voice reading historical quotes after every researched technology, and the absolutely stunning soundtrack by Christopher Tin (Baba Yetu remains a contender for the greatest piece of game music ever made).

To this day, it seems like many people say Civ IV is not only the best game in the series, but the best strategy game of all time.

I admire Stubbs because it's a simple affair that largely sees you move from A to B chomping baddies and...

There was plenty to get stuck into and it was an expansion with great humour too, like the uptight, old lady Mrs.

Driver 3 was hopeless, to be sure, and if this Time Capsule thing were real, whoever opened it up to find Reflections’ quarter-baked wheelman sim would react in much the same way as if they’d just been bequeathed their grandfather’s third-favourite bedpan.

It is a bad video game.

And yet, it’s not the immediately repulsive kind of bad video game.

Drivethreer is a generational big-budget mess, and coming to this realisation a few years after playing it felt like I’d escaped a cult.

So dire, in fact, that Drive-thrur really needs preserving as much as 2005’s actually good games – just as a warning from history rather than a celebration of it.

A second character will accompany you throughout, either AI-controlled or played by a friend in local co-op.

Throw in the high-camp use of the high school setting and tropey teen protagonists, and you've got a fascinating early example of something that's bang on trend again today, and in fact is the bread-and-butter of studios like Supermassive Games.

Unlike many games with ideas well ahead of their time, ObsCure has aged fairly well.

Katharine: I had to take an unexpected leave of absence recently, so by the time I came to stuffing my game of choice into this month's Time Capsule, it was pretty slim pickings.

Of the games left from 2005, it turns out I hadn't actually played a single one of them, so I'm cheesing it a bit this month by going with Splinter Cell: Chaos Theory - the 2005 game I would most like to add to my backlog to play in the future.

Regularly held up as the best Splinter Cell game in the series, this stealth shooter series has always intrigued me from afar.

I never owned a powerful enough PC at the time, nor did I have any of the other consoles it originally came out on, but it's a game I've always wanted to try.

Small person powered by tea and enthusiasm for video game romances2

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