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Assassin’s Creed Infinity sounds cool, actually - Polygon

Assassin’s Creed Infinity sounds cool, actually - Polygon

Assassin’s Creed Infinity sounds cool, actually - Polygon
Jul 20, 2021 1 min, 16 secs

Two weeks ago, the world was introduced to Assassin’s Creed Infinity, a service game that will be set in Ubisoft’s Assassin’s Creed universe.

The recent Assassin’s Creed games have trended close to service games already, and I want to see what it looks like when Ubisoft officially takes the dive.

The modern Assassin’s Creed titles — Assassin’s Creed Origins, Odyssey, and Valhalla — all fall into service game traps without actually being service games.

But unlike jumping from one Metroid game to the next, as Nintendo finds some bizarre way to shed Samus of her previous skills, the AC games are similar enough that it feels like they should share progress.

The entries are so frequent — unlike the Metroid series, which can take literal decades between mainline titles — that it feels like I’m always playing the same game.

For the past three Assassin’s Creed games, I could’ve been the same hero jumping between timelines, collecting new loot, experiencing new stories, and maintaining some of my investment.

But no matter how similar or different Infinity is compared to past Assassin’s Creed games, service titles are hard to pull off, and nobody has done it perfectly yet.

Assassin’s Creed Infinity could easily underserve on content and overserve on microtransactions, giving players less game while offering more cosmetics.

The game is still too far out to really speculate, but it feels like Ubisoft has been trying to make one big game with each iteration of Assassin’s Creed

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