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Battlefield’s head of design is leaving DICE, following 2042’s release - Video Games Chronicle

Battlefield’s head of design is leaving DICE, following 2042’s release - Video Games Chronicle

Battlefield’s head of design is leaving DICE, following 2042’s release - Video Games Chronicle
Nov 24, 2021 1 min, 0 secs

Fawzi Mesmar, DICE’s head of design who looked after the Battlefield and Star Wars: Battlefront franchises, has left the company following the release of Battlefield 2042, VGC can reveal.

His role saw him helm the design team of over 80 creative directors, game designers and more, on projects such as Battlefield 2042, Star Wars Battlefront II and Battlefield V.

“While Oskar [Gabrielson, studio GM] and myself have been discussing my succession plans for some time – and it will be announced in due course – we opted to delay this communication till after launch to keep the focus – rightfully so – on the game we’ve been putting a monumental amount of effort on.”.

The head of design’s claims of a long-planned succession for his role would suggest that his departure will not affect DICE’s plans to improve Battlefield 2042 via post-launch updates.

On Tuesday DICE provided details on its plans for future improvements to the game, as well as details on 2042’s second major patch planned for release this week.

“We have confirmed at least two major game updates in the coming weeks, and we’ll be here communicating consistently about the changes we are making, as well as new content coming to Battlefield 2042.

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