Now, in the final part of our peek behind the scenes of Glen Schofield's upcoming horror sci-fi adventure The Callisto Protocol, we're examining how the characters move—and how the more motion capture you can do, the better your characters will look on-screen.
As Glen notes in the video, Callisto Protocol heavily uses "motion capture" technology—actors dressed in special reflective suits act out the motions you want your characters to make, and computer-controlled cameras capture hundreds of frames per second as the actors do their thing.
Glen notes that Striking Distance actually invested in its own on-premises motion capture studio, which is unusual.
Most studios instead choose to simply rent mo-cap time from an existing facility, which saves money but constrains how often and to what degree motion capture can be used in-game.
If you only have five days of mo-cap time and later think of a cool new animation you want your protagonist to do, your options are limited; if you're like Glen, you just walk down to your mo-cap studio and grab the performance you want.