Riot Games nerfed Chamber in early August after pro players mastered the French agent’s kit, but those nerfs weren’t enough to balance Chamber, who has been oppressive to other agents.
“The team discussed and tested a number of ways to balance Chamber,” VALORANT’s agent designer Kevin Meier said in a blog post today.
“The more we iterated the more it was apparent that his current mechanics were shaping play space in an unhealthy way, infringing on other agent identities, and breaking VALORANT’s core tactical cycle.”.