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Fans ask a PC game to drop Denuvo—and dev agrees, blames “performance impact” - Ars Technica

Fans ask a PC game to drop Denuvo—and dev agrees, blames “performance impact” - Ars Technica

Fans ask a PC game to drop Denuvo—and dev agrees, blames “performance impact” - Ars Technica
Jul 20, 2021 1 min, 9 secs

For years, PC gamers have wondered out loud whether antipiracy solutions like Denuvo get in the way of game performance, since the solutions tend to operate in the background in search of piracy-related flags.

This week, that debate gets worse for the makers of Denuvo: a video game developer has made the rare move of abandoning the DRM platform for its upcoming game's PC version—and it squarely blames Denuvo-related performance issues for the decision.

Amplitude Studios, a French studio known for PC-exclusive 4X strategy games, had previously announced that its next game, Humankind, would ship with a Denuvo implementation in August 2021.

This prompted a post titled "The day Amplitude broke my heart" on Amplitude's official forum, with a fan declaring their love of prior Amplitude strategy games and then expressing their disappointment that Humankind had a Denuvo tag on its Steam page.

I understand how important it is for sales to protect the game around release, but PLEASE Amplitude, PLEASE consider to remove Denuvo after some months!" This request lines up with other game publishers' decisions to remove Denuvo protections after a PC game's launch window has passed.

Instead, Humankind will launch on August 17 with no Denuvo implementation to speak of.

In other words: when left with the choice between delaying the game to optimize a Denuvo implementation and to launch the game without Denuvo at all, Amplitude opted for the latter.

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