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Former HTC CEO Unveils 5G-enabled VR Headset & Social VR Platform - Road to VR

Former HTC CEO Unveils 5G-enabled VR Headset & Social VR Platform - Road to VR

Former HTC CEO Unveils 5G-enabled VR Headset & Social VR Platform - Road to VR
May 26, 2020 1 min, 49 secs

The Daily Roundup is our comprehensive coverage of the VR industry wrapped up into one daily email, delivered directly to your inbox. .

The Daily Roundup is our comprehensive coverage of the VR industry wrapped up into one daily email, delivered directly to your inbox. .

The Daily Roundup is our comprehensive coverage of the VR industry wrapped up into one daily email, delivered directly to your inbox. .

The Daily Roundup is our comprehensive coverage of the VR industry wrapped up into one daily email, delivered directly to your inbox. .

The Daily Roundup is our comprehensive coverage of the VR industry wrapped up into one daily email, delivered directly to your inbox. .

The Daily Roundup.

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The Daily Roundup is our comprehensive coverage of the VR industry wrapped up into one daily email, delivered directly to your inbox. .

It’s serving up both its own 5G-enabled standalone VR headset as well as a new social VR platform which appears to compete with Facebook Horizon.

Chou sees XRSpace serving the upcoming era of widespread 5G; much like how smartphones first arrived on the back of the 2.5G network in the early 2000s, the former HTC CEO sees the company’s headset, Mova, and its social VR platform, Manova, taking human interaction “to a new level” and offering more connectivity on a person-to-person level.

XRSpace is imagining plenty of interactions to take advantage of Mova’s hand tracking in its “mass market” social VR platform Manova, notably highlighting handshaking, high-fiving, and manipulating objects such as throwing darts and playing basketball?

The social VR platform is said to integrate an avatar creator which lets you make a full-body avatar from a single selfie, something XRSpace Head of Design Chris Lin says will look “just like you.” Avatars, Lin says, include high-quality skin textures, a facial expressions system, and an AI-driven contextual awareness system so your avatar will more realistically react to other users around it.

At this point, Manova feels more like a conceptual wishlist than a functioning social VR platform as such.

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