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Intel cuts Arc A750 GPU’s price while boasting about driver optimizations - Ars Technica

Intel cuts Arc A750 GPU’s price while boasting about driver optimizations - Ars Technica

Intel cuts Arc A750 GPU’s price while boasting about driver optimizations - Ars Technica
Feb 01, 2023 59 secs

If you rolled the dice and bought a flagship A770 or an A750 in the interest of getting a decent deal on a mid-range GPU after two years of artificially inflated prices, the news has been mostly good.

There have been some weird issues here and there, but Intel has kept plugging away at its buggy drivers, slowly improving Arc's performance across a range of games.

Advertisement Enlarge/ Frame times in CS:GO also suggest that the DirectX 9 optimizations will make games perform more smoothly, with fewer visible hitches.

But the company's focus on big multiplayer games ( Fortnite, Valorant, DOTA 2, League of Legends) and major releases ( Assassin's Creed, Red Dead Redemption 2, Cyberpunk 2077) means that most people probably play at least a few games that have benefitted from Intel's driver work so far.

Enlarge/ The measurement here is a little weird, but it does demonstrate widespread Arc performance improvements relative to the four-month-old launch drivers.

In the months leading up to Arc's launch, Intel went on a sort of preemptive apology tour, explaining multiple times that Arc performance in newer DirectX 12 and Vulkan games would be great but that performance in DirectX 11 and older games would be hit or miss.

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