David Gaider mostly worked on the Dragon Age series while at BioWare, but his recent Twitter comments apply to all BioWare franchises and really cut to the core of why video game adaptations so rarely work….
— David Gaider (@davidgaider) November 25, 2021.— David Gaider (@davidgaider) November 25, 2021?— David Gaider (@davidgaider) November 25, 2021.Consider just how MUCH of the story is off-loaded onto the companions.
— David Gaider (@davidgaider) November 25, 2021.— David Gaider (@davidgaider) November 25, 2021.— David Gaider (@davidgaider) November 25, 2021.— David Gaider (@davidgaider) November 25, 2021?— David Gaider (@davidgaider) November 25, 2021— David Gaider (@davidgaider) November 25, 2021— David Gaider (@davidgaider) November 25, 2021Again, what Gaider says pretty much applies to any video game adaptation – with few exceptions, their worlds just fall apart without direct engagement from the player
Sure, but it’s going have to get past the “I’d rather just be playing Mass Effect” roadblock like every video game adaptation