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One year in, ‘Valorant’ is changing the game and eyeing new platforms - The Washington Post

One year in, ‘Valorant’ is changing the game and eyeing new platforms - The Washington Post

One year in, ‘Valorant’ is changing the game and eyeing new platforms - The Washington Post
Jun 21, 2021 2 mins, 26 secs

[“We’re trying to take a multiyear, decade-long view when it comes to where we want ‘Valorant’ esports to go,” Whalen Rozelle, senior director of global esports at Riot, said in an interview with The Post last year].

And coinciding with the game’s first anniversary, Riot announced that a long-rumored mobile port of the game was in development.

“They’re trying to make something unique and I appreciate that, but in my opinion, in a competitive FPS game, the focus should be on the gunplay and the utility should just be that — utility,” Cobb told The Post.

“It’s just become so overbearing that it doesn’t really feel like an FPS game sometimes.”.

I just feel as though [Riot] should have been more up front with the intentions of how the game is going to be played moving forward, because I feel like that’s not what we were sold.”.

There were parts he agreed with, and parts that — diplomatically — he said the team was “trying to understand better.” Ziegler explained that the team had been revisiting the game’s core pillars; and as he enumerated them, it became clear that Riot’s vision wasn’t actually so far from Cobb’s.

Ziegler said they want to keep the gun as the star of the show?

“Realistically, in 80 percent of the interactions inside of a game, we want the gun to be the core way that a person decisively ends an engagement,” he said.

These were the matches in which individual players just didn’t feel like they had an impact?

Ziegler wouldn’t concur with the exact ratio, though he said that Riot was developing tools to encourage good behavior and punish bad, starting with recording voice communications.

“We’re really trying to make sure both we create a lot of protective tools, but also finding better ways to incentivize players to just behave and be good sports,” Ziegler said.

… If you want to win that match, the best way you can do it is actually just try to be a good teammate.”.

“[We’re] thinking about features in the future that we’ve already begun building toward that help us separate some of those problems out a little bit more, and provide spaces for different players of different types,” Ziegler said.

His ability set includes a rechargeable power which can disable other players’ utility.Ziegler said that development on KAY/O began six months ago, well before complaints arose about the game’s current meta, and agents aren’t designed to counter issues that arise in recent patches, rock-paper-scissors style?

It’s going to be a lot more like, there are different strategies we can employ, different strengths and weaknesses we’ll have from a defensive and offensive side,” Ziegler said

“It has to play like ‘Valorant,’ even if you’re using a touch screen or using any other device, like the controller,” Ziegler said

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