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Report: Next-gen PSVR Said to Have 4.1MP Per-eye, Eye-tracking, & Head-mounted Haptics - Road to VR

Report: Next-gen PSVR Said to Have 4.1MP Per-eye, Eye-tracking, & Head-mounted Haptics - Road to VR

Report: Next-gen PSVR Said to Have 4.1MP Per-eye, Eye-tracking, & Head-mounted Haptics - Road to VR
May 11, 2021 1 min, 58 secs

The Daily Roundup is our comprehensive coverage of the VR industry wrapped up into one daily email, delivered directly to your inbox. .

The Daily Roundup is our comprehensive coverage of the VR industry wrapped up into one daily email, delivered directly to your inbox. .

The Daily Roundup is our comprehensive coverage of the VR industry wrapped up into one daily email, delivered directly to your inbox. .

The Daily Roundup is our comprehensive coverage of the VR industry wrapped up into one daily email, delivered directly to your inbox. .

The Daily Roundup is our comprehensive coverage of the VR industry wrapped up into one daily email, delivered directly to your inbox. .

The Daily Roundup.

Keep your finger on the pulse of the XR industry with the Daily Roundup, the most important news in one daily email.

The Daily Roundup is our comprehensive coverage of the VR industry wrapped up into one daily email, delivered directly to your inbox. .

At 4.1 megapixels (2,000 × 2,040) per-eye, PSVR 2 would have one of the highest resolution displays among consumer VR headsets today, beat out only by the HP Reverb G2.

The original PSVR didn’t have a physical IPD adjustment, and generally didn’t seem to need one thanks to optics which gave the headset a fairly large sweet spot.

The report from UploadVR also says the headset will be equipped with eye-tracking, which can bring a host of benefits to a VR headset, but to date we haven’t seen any consumer VR headset equipped with eye-tracking.

The PSVR 2 is also said to use inside-out tracking, which means the headset will use on-board cameras to track its location and the location of the controllers.

PSVR 2 would be the first consumer headset to include this sort of feature, which would ostensibly allow the headset to vibrate or rumble in order to provide extra feedback to the user?

Sony has said previously the headset won’t launch until sometime after 2021, so it seems it will be a while yet before we get other essential details like a price and release date for PSVR 2.

The only downside to the new PSVR is no wireless :( That’s the only showstopper for me. I really hope this headset and controllers could be modded to work on PC and made wireless that way! Hopefully that USB-C cable can be unplugged from the headset.

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