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Rollback Netcode Announcements Made For Multiple Fighting Games At EVO 2022 - Kotaku

Rollback Netcode Announcements Made For Multiple Fighting Games At EVO 2022 - Kotaku

Rollback Netcode Announcements Made For Multiple Fighting Games At EVO 2022 - Kotaku
Aug 08, 2022 52 secs

EVO, the year’s biggest fighting games event, went down over the weekend, and in terms of news perhaps the biggest announcement was that not one but two games will be getting Rollback Netcode improvements over the next 12 months.

So now that we’re all up to speed on Rollback Netcode, you can understand why such a seemingly minor announcement is actually a huge deal for fighting game fans, and why these two announcements made at EVO went down so well with fans.

First up, producer Tomoko Hiroki took to the stage to announce that the upcoming versions of Dragon Ball FighterZ on PS5 and Xbox Series X|S will be getting Rollback Netcode, as will the PC version, though on the latter players will get the option whether to use Rollback Netcode (which will carry a slightly steeper system requirement) or stick with Input Delay.

It’ll be coming to the PC, PS4, Xbox One and Xbox Series X|S versions of the game (again leaving the Switch behind), and is “planned” for Spring 2023

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