PC players will get all the good stuff of the original PlayStation game when God of War hits the platform on 14th January, alongside a couple of newly detailed platform-specific enhancements.
There's nothing here you'd necessarily describe as transformative - in keeping with the relatively gentle enhancements previous PlayStation offerings Days Gone and Horizon Zero Dawn received in the transition to PC - but for those with appropriate GPUs, there's support for Nvidia's DLSS and Reflex technology, plus AMD's FidelityFX Super Resolution functionality.
Additionally, God of War on PC promises to deliver a range of frame rate and resolution options, higher resolution shadows, improved screen space reflections, screen space directional occlusion, enhanced ground truth ambient occlusion, and cutting-edged oar rendering technology.
That's half the space of your Xbox Series S.
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