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Stolen League of Legends source code being ransomed, and Riot Games won't pay - Ars Technica

Stolen League of Legends source code being ransomed, and Riot Games won't pay - Ars Technica

Stolen League of Legends source code being ransomed, and Riot Games won't pay - Ars Technica
Jan 25, 2023 50 secs

Enlarge/ The theft of Riot Games' source code for League of Legends, TeamFight Tactics, and an anti-cheat platform could have implications for future cheats and exploits.

The release of source code by the attackers, whether publicly or by sale, could have implications for cheat software, providing direct knowledge of the game's mechanisms rather than relying on reverse engineering.

Source code leaks have become an increasingly common feature of the complex, multi-party nature of modern gaming development and maintenance.

But Emsisoft Threat Analyst Brett Callow noted that the mysterious buyer could have been fake or "simply a means for the criminals to save face after failing to monetize the attack."

No particular cheats or exploits emerged from CD Projekt Red's source code, though the company largely makes single-player games, except for the online deck-builder Gwent, which is a fairly minor target for malware.

We've reached out to Riot Games for more comment on the cheat implications of the source code leak and will update this post if we hear back.

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