365NEWSX
365NEWSX
Subscribe

Welcome

Super Kiwi 64 (2022) Review (Switch eShop) - Nintendo Life

Super Kiwi 64 (2022) Review (Switch eShop) - Nintendo Life

Super Kiwi 64 (2022) Review (Switch eShop) - Nintendo Life
Dec 03, 2022 4 mins, 3 secs

Super Kiwi 64 feels like it’s up to something.

Players of Siactro’s earlier games might be expecting that, but this isn’t just more of the same.

Super Kiwi 64 is weird in its own special way, presenting a fresh guided tour of this indie developer’s mind?

It looks like it’s been perfectly preserved in glacial ice since the Silicon Graphics Reality Coprocessor era of the N64?

But despite that, it just feels like there is something going on – something weird?

The camera, for instance, has a laissez-faire attitude to solidity of objects in the environment and will happily just clip through any scenery you like...

Or is that actually an anarchic punk aesthetic where you need to just chill out about the camera and your bourgeois expectation that it should participate in the charade of a solid environment.

Or could it, maybe, just be a bit rubbish.

Too much of Super Kiwi 64 is too polished for it all just to be a big mistake: the controls are responsive and fun, the movement gimmick of spiking your beak into the wall and jumping to climb up (a Mario Odyssey reference?) is satisfying.

And like the Toree games before it, the sparsity of Super Kiwi 64’s levels is excused by their brevity and very low difficulty.

Without spoiling, let’s just say they convinced us that the truly cursed vibe of the piece was not just in our heads?

Our experience of Super Kiwi 64 comes down to this: we were having a good time, but couldn't always tell if it was despite the game or because of it?

I feel like I need -some- spoilers to understand why this game is.

The manual camera control is just a hair too twitchy after adjusting a notch.

I’ll just buy it because it’s cheap and looks decent but this review is a big nothing burger in terms of telling anyone anything, it feels.

I feel like you're taking the camera thing a bit too seriously.

Super Kiwi 64 is just a homage to N64 collectathons, faulty camera and all, there's no complex or parodical reasoning behind that.

I didn't think this one was anything amazing either, it had the polished controls of the Toree games but lacked the charming NPCs of Macbat, but I never got the impression that it was trying to be anything more than what it was: A brief but solidly enjoyable dose of nostalgia.

We all have high expectations for this developer because Toree 3D was so good, but this new game definitely didn't meet those expectations.

Honestly if it wasn't for the Toree hype, Super Kiwi would likely be just another 'ok' eshop game which didn't even get a review or even get noticed amongst the dozens of games per week.

I bought beeny which contained a short demo of Super Kiwi 64.

I just finished this one, and it is a bit more unpolished than the others that saw Switch releases.

It just could have used some work especially on the camera.

Hey - it made me wanna play it - just feel like I gotta hit my friend Hippie John up first.

Just the main points and let me get on with it!

Got the game as well, and I’m sure I’ll enjoy it?

For just under £3, there’s really nothing to lose so bought the game.

There’s something about N64 graphics I just love.

I think it's just the review's phrasing that leaves me confused.

Exactly, reads like he was a bit high when writing this, lol

I feel like the game should have something for getting all 50 of the main MacGuffins, like a secret ending, or a final boss

I'm not expecting the tight platforming of Toree, but a better MacBat and I'd be all for it

@Toshiro_Baloney I'd say this is a better game than Macbat 64, with a few caveats

The controls are probably the best out of any Siactro game, way faster and more versatile than what Macbat was capable of

However, if you really liked the charm and NPCs of Macbat 64, Super Kiwi 64 doesn't really have that

Most of the levels are pretty empty and the game goes for more of an isolating tone

And while Super Kiwi 64's main campaign took me longer to beat, the postgame and 100% completion isn't nearly as lengthy as Macbat's

$4 for a little N64-inspired game like this

Frustrated Pokémon Scarlet & Violet Players Are Reportedly Getting Refunds

Mini Review Super Kiwi 64 - An N64-Style Platformer Ripe With Tricksy Energy

Pokémon Scarlet & Violet: Mystery Gift Codes List

Pokémon Scarlet & Violet: Walkthrough, All Gyms, Evoluti..

Pokémon Scarlet & Violet Version 1.1.0 Now Available, Ni..

Pokémon Scarlet & Violet: How To Unlock 6-Star Raids

A New Limited-Time Pokémon Scarlet & Violet Tera Raid Ba..

Pokémon Scarlet & Violet: All Ominous Black Stake Locations

Pokémon Scarlet & Violet: How To Beat The Elite Four And..

Summarized by 365NEWSX ROBOTS

RECENT NEWS

SUBSCRIBE

Get monthly updates and free resources.

CONNECT WITH US

© Copyright 2024 365NEWSX - All RIGHTS RESERVED