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Video: Digital Foundry's Technical Analysis Of Super Mario 3D All-Stars - Nintendo Life

Video: Digital Foundry's Technical Analysis Of Super Mario 3D All-Stars - Nintendo Life

Video: Digital Foundry's Technical Analysis Of Super Mario 3D All-Stars - Nintendo Life
Sep 18, 2020 4 mins, 41 secs

Super Mario 3D All-Stars is now available on the Nintendo Switch and there's even a day-one update to go with it.

John Linneman sums it up as a package that's "competent and reasonable enough" but feels Nintendo "could have done so much more with these games".

In terms of resolution, Super Mario 64 has gone from 320x240 to 1280x720 and is 720p across both docked and handheld modes.

Super Mario Sunshine jumps from 480p to a "full 1080p" and the aspect ratio is bumped to 16:9 (unlike Super Mario 64).

Like Super Mario 64, the UI has been recreated at a higher resolution - with sharped fonts and art design.

It's capped at 30fps, just like the original.

John says it's "disappointing" considering how early prototypes of Sunshine were originally shown at 60fps and the homebrew community has also been able to double the frame rate.

In saying this, it's still apparently the best of the three games in this collection?

"Super Mario Sunshine benefits the most from this remaster - the wider aspect ratio and sharper distant detail makes it easier to parse its large levels, it works really well, plus the new art is always appreciated.

To me, it feels like this game received the most effort, even if the frame rate isn't quite what I'd like to see.".

Super Mario Galaxy is described as the "second-best" in this collection.

In terms of frame rate, it's the only one of the lot that runs at 60fps.

"Mario Galaxy then is perhaps second place as it replicates the experience complete with a high frame rate at a much higher resolution - solving the poor output issues of the original Wii, it's just a shame about the colour banding which does detract slightly from the presentation at points.".

How have you found Super Mario 3D All-Stars so far!

When he’s not paying off a loan to Tom Nook, Liam likes to report on the latest Nintendo news and admire his library of video games.

I think they all look pretty good, it's just a shame that they didn't do more.

The Zelda HD remakes had a lot more effort put into them, and the N64 games were completely overhauled.

I guess they were full price for each remake, but it's not like they won't profit from this anyway.

Hopefully the "limited time only" gimmick is because this collection is just a placeholder for 3 full remakes of these classic games that deserve so much better, but I think that is just wishful thinking.

I love these games, but as a said before, SM3DAS is nothing more than a quick and dirty cash grab.

I'm kinda fine with just keeping the games true to the original but with modifications for modern displays.

It's a shame that Mario 64 isn't 16:9 and of course it'd be great if they were all 1080p and 60FPS, but I'm kind of fine with them leaving the original 3D models and stuff intact and to retain the original experience and not like, doing a full remake with newer game engines or whatever.

now for them to update Super Mario 64 and Super Mario Galaxy so that they support 60fps instead of just 30fps which is unfortunatly less than the originals.

Then it doesn't feel like I'm playing a retro Mario game.

Other (legal) alternative is to buy a preowned console and copy of these games.

One thing I want to point out is that John is neglecting to mention that while Sunshine has been made to run at 60fps by the homebrew community, it has introduced a lot of problems, glitches, errors, etc..

So it's more like they've achieved it but with imperfect results!

Even the almighty homebrew community is struggling to make 60fps Sunshine work.

It's a fun experiment, but usually I just want to play.

Just saying." Maybe not "decades of libraries", but the 599 us dollars ps3 offered a decade of hassle free ps1 and ps2 games, and the psp was able to play ps1 games!

So please stop whining that a 2000 dollar pc can emulate games better than a 300 dollar tablet, we know.

The disappointing thing is neither company even offers those same games on their next-gen systems.

these games would be so much much better if they fixed they camera, but no they decided to do almost nothing and leave us with games which would be good but get ruined by cameras that are aweful (except galaxy, that one is fine although not perfect)

Y'all said you want something on the Super Mario 35th anniversary and you got it so just enjoy it

The games are fine the way they are

galaxy and sunshine star here

@aaronsullivan My short time trying emulators left me spending more time adjusting settings than playing the games

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