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Warzone 2.0: The DMZ AI Difficulty Is Too Damn High - Kotaku

Warzone 2.0: The DMZ AI Difficulty Is Too Damn High - Kotaku

Warzone 2.0: The DMZ AI Difficulty Is Too Damn High - Kotaku
Dec 02, 2022 58 secs

As far as I’m concerned, Call of Duty’s new DMZ mode isn’t just CoD’s best game type, it’s one of the best shooter game modes I’ve played in years.

DMZ, which premiered along with Warzone 2.0, is an open world game mode that uses the Al Mazrah battle royale map as a large space to gather loot, complete objectives, and get into skirmishes with AI and other players.

At its best, the unpredictable combination of 66 players trying to complete their own objectives, and hostile AI scattered throughout the map, leads to unpredictable, emergent moments of gameplay that afford you a ton of freedom in terms of how you wish to survive, fight, loot, and exfiltrate.

The whole point of the mode is to survive with better loot than you came in with so you can use your fun new toys in future matches.

The premise of the mode itself is difficult, but the hostile AI, however, is making the mode simply fucking miserable and humiliating.

Without a doubt, the aggressiveness of the bots in this mode is simply off the charts, making them far more intimidating than other players.

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