25 Years Later, Quake Gets A Horde Mode - Kotaku

Back in August, Bethesda released a remastered Quake across basically every modern gaming platform, including Switch.

Yesterday, Bethesda released Update 2 for the remastered Quake ports across all platforms.

It has players exploring a dark and creepy underground town filled with secrets and enemies, so it basically sounds like Quake.

In an interview with Bethesda, Grawert explained that he originally made Honey’s two maps using some custom tools and WorldCraft, but for this modern release he went back and updated the levels using the modern Quake level editor TrenchBroom.

Seems like MachineGames is very into Quake, and Bethesda trusts it with the franchise

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