Among Us devs know new things are taking long, here’s why - Polygon

It also meant the studio stopped working on a sequel back in September, to make sure players on new platforms weren’t shortchanged by the original game.

“There’s a ton of other things out of our control (legal issues, meetings, planning), so sometimes these things take longer as well,” the blog post reads.

Among Us also made its console debut with the Nintendo Switch in December, which involves certification and processes other than post-launch support of the original game.

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