Those of us who still found something to love in the game and kept playing were, for months, essentially playing and publicly testing an unfinished video game, one that was only ever going to feel “complete” (at least compared to its predecessors) after months of updates.
Nearly all of the game’s current roster of weapons and vehicles feel somewhat contemporary, with gentle concessions made to the fact this game is set 20 years in the future; these two additions look, sound and feel more like Halo weapons!
When you look back at all the work and updates the game has received since launch—not just new stuff but revisions of old maps and tweaks to things like Specialist appearance and their soundbytes, giving the game a more cohesive tone—it’s clearly a much-improved experience.