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Behind-the-scenes of Riot’s 2020 League of Legends World Championship - Polygon

Behind-the-scenes of Riot’s 2020 League of Legends World Championship - Polygon

Behind-the-scenes of Riot’s 2020 League of Legends World Championship - Polygon
Oct 24, 2020 48 secs

Figge explain in the video that even though the production couldn’t travel around China, like it normally does for Worlds, Riot still wanted each phase of the World Championships to feel unique for the fans watching at home.

To pull this off, the team brought in some of the most advanced LED screens in the world and used the same Unreal Engine-driven technology used to film The Mandalorian to create an immersive stage setup that changed themes completely depending on what stage of the tournament they were on, with each theme based on one of League’s in-game elemental dragons.

“Ultimately, given the very factual reality that Worlds was going to be rooted in Shanghai this year, [we wanted to] try and take the audience to other places in the context of the event, we wanted to keep reinventing the place that both the pro players and our audience knew the event was taking place,” Troop told Polygon in a recent interview.

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